Because, while it may be far from complete, Mini Metro looks like a project right on track to be something amazing. So hey, give it a try, then share some feedback to the developers and maybe vote for it on Steam Greenlight. And, as implied before, it's great for challenging your friends and/or casual gaming review website readers to beat your score (453! And rising!). an interactive art generator for your left brain hemisphere to goggle at, like Mondrianism or even The Thinking Machine. It's that every time you play, your chart becomes its own bit of abstract efficient beauty. It is not merely that Mini Metro has compelling gameplay that hits that casual sweet-spot of being engagingly hectic without becoming too stressful. However, as the game popped up in my Facebook newsfeed, with each of my friends attempting to top the other's score, it became clear that people were getting in on the ground floor of something special. Until that happens though, you've got a ticket to ride.Īs an alpha version, Mini Metro is only a fraction of what is eventually promised to be. Decide where to use your limited resources. As new stations open, redraw your lines to keep them efficient. Draw lines between stations and start your trains running. Eventually, a station will get too crowded, the passengers will get too angry, and you will lose. Mini Metro is a strategy simulation game about designing a subway map for a growing city. For those that affect individual lines, after you select that upgrade, you'll drag the icon from the left pull-out menu to its desired placement. Once you've played past an in-game week, you'll earn upgrades for the metro. As time goes by, more stations will pop up to be added to your lines, and more citizens will attempt to ride them. The trains run along the lines as quickly as they can, and the commuters decide which trains to board and where to make transfers. You have a limited number of lines you can place, along with a limited number of river-crossing tunnels, and they cannot cross or visit a station more than once. Drag the mouse from one station to another to create a line between them, drag a line's terminator to another station to extend the line, drag a line's terminator over the last station in that line to remove it from the line, and double click a line to remove it entirely. Your city starts simply, with only three stations you'll need to connect. Well, Mini Metro (hosted here with generous permission), a minimalist strategy simulation game by Dino Polo Club, currently in its alpha release, will show you just how long you can keep up, when there's an entire city ready to crowd your stations and lock your grids. Anyone who's ever had to wait an hour outside in the cold for a transfer, which is to say, most users of public transportation, would probably leap at the chance to show that they could do a better job making the trains run on time.
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